There’s been a lot of talk re­cent­ly about why PC gam­ing is “doomed”, main­ly be­cause of the ev­er-grow­ing amount of PC game pira­cy. I don’t nec­es­sar­i­ly think that PC gam­ing is doomed at all, although I do think there will be a sig­nif­i­cant shift in the way the PC game mar­ket works - to­wards a more con­trolled dis­tri­bu­tion mod­el, per­haps, like Steam.

This is what I think about pira­cy, how­ev­er. It’s a self-sus­tain­ing cy­cle, in a way: high video game prices en­cour­age gamers to pi­rate games in­stead of buy­ing them, “forc­ing” video game man­u­fac­tur­ers to raise prices or keep prices high in order to not lose rev­enue. Those high prices in turn con­tin­ue to en­cour­age pira­cy. This loop is not nec­es­sar­i­ly un­break­able, though there are sev­er­al fac­tors that, in my opin­ion, con­tribute to its sus­te­nance:
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